Make your VR training feel real

Make your VR training feel real

Virtual reality training: a fast, effective way to learn

People learn best by doing. VR simulations equip people to learn by replicating real-world scenarios in a safe, flexible, and costeffective manner. A study by PwC found that employees in VR courses can be trained up to four times faster than traditional classroom learning.

For more than three decades, VR has been used to train soldiers, surgeons, pilots, and astronauts. Now VR enterprise training is expanding rapidly, with industries such as energy, retail, logistics, and customer service using virtual simulations to train their workforces faster and more effectively. According to a Harvard Business Review case study, Walmart has trained more than a million of its associates in VR. One of its retail modules, “reduced the training from eight hours to 15 minutes, with no drop in efficacy.”

Take VR training to the next level with HaptX Gloves DK2

“The sense of touch generates surprisingly powerful and long-lasting memories.” – Scientific American

Problem: negative training from gaming controllers
VR headsets can simulate learning environments with immersive audio and visuals, but they’re packaged with gaming controllers that require unnatural user input. Practicing with controllers can lead to a lack of skills transfer or even negative training. A report from the US Naval Medical Research Unit cited negative training as the biggest risk to training with head-mounted displays.  

Solution: the natural interaction and realistic touch of HaptX Gloves DK2
HaptX Gloves DK2 combat negative training by allowing users to move their hands naturally, as they would in the real world. As users grip virtual objects, our haptic technology presses against their skin, providing true-contact haptics for a learning experience that feels like the real thing.

Increase repetition

Repeat simulations to promote accurate skills learning and avoid negative training.

Improve safety

Avoid danger posed by live training for high-consequence scenarios.

Enhance realism

Interact naturally to build real-world muscle memory.

Case Study: ECS and Mayo Clinic bring HaptX Gloves to VR medical training

In 2020, the Defense Health Agency (DHA) awarded a contract to Engineering & Computer Simulations (ECS) to collaborate with HaptX and Mayo Clinic to develop a haptics-based training system within the US Army’s Synthetic Training Environment. 

“By collaborating with HaptX and Mayo Clinic, this type of innovative work will advance high-fidelity VR integration by blending state-of-the-art hardware and software solutions.”Shane Taber, VP of Operations at ECS

ECS is using HaptX Gloves to address several challenges in Department of Defense (DoD) medical training. These include: 

  • Using HaptX’s industry-leading haptic feedback to simulate live patient tissue in VR 
  • Fully integrating a Live, Virtual, Constructive, and Gaming (LVCG) training environment 
  • Maintaining ‘point of demand’ integrated, interoperable, and synchronous medical training environments; and 
  • Leveraging HaptX multiplayer capabilities to run collaborative training simulations  

Case study: VR surgery training with advanced haptic feedback

HaptX teamed with FundamentalVR, a leading provider of immersive medical training solutions, to integrate HaptX Gloves into a high-fidelity orthopedic surgery simulator. Demonstrated for the first time at the annual general meeting of the American Association of Orthopedic Surgeons (AAOS), FundamentalVR and HaptX’s system empowers surgeons to use their entire hand and fingers as part of a virtual simulation educational experience.

“When it comes to surgical training simulations, a sense of touch is a game changer, but has traditionally only been possible with immobile equipment costing hundreds of thousands of dollars,” said Richard Vincent, CEO, FundamentalVR. “We are excited to demonstrate how HaptX Gloves integrated into our Surgical Haptics Intelligence Engine takes the sensation of surgery to an exciting new and natural level.”

Case study: Training first responders with true-contact VR simulations

Our team worked with a fire department in California to build a pump panel training simulator. In a live training scenario, pump panel training can waste tens of thousands of gallons of water and requires use of scarce resources. With HaptX Gloves, engineers interact naturally with a virtual fire engine. As users grip virtual objects, our haptic technology presses against their skin, simulating  realistic touch sensation and building real muscle memory. 

For testing, evaluation, and scenario training, instructors can change the operating conditions in real-time. For instance, they can drop hydrant pressure or rupture a hose with the press of a button–all without wasting a drop of water.


A live training exercise for pump operation requires many people and valuable equipment. This can increase response time should a real emergency arise during training. Due to the expense and complexity of this exercise, firefighters may not train as often as needed.


HaptX’s pump operation tutorial trains users to operate a virtual fire engine. Trainees can adjust knobs, push buttons, turn handles as they would in the real world. The module is self-directed, so users can repeat training as much as they’d like. 

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HaptX Gloves DK2 is a development kit made for simulation, design, and research professionals who are pioneering the future of VR and robotics.

HaptX Gloves DK2 provide realistic touch sensation unlike any other device. Built with patented microfluidic technology, they’re the only gloves that deliver industrial-grade performance required for professional applications.

Fortune 500 companies and government agencies use HaptX Gloves for VR training, design, and telerobotics. With our DK2 release, your organization can now realize the benefits of HaptX Gloves.

Whether you’re training your workforce, designing a new product, or controlling robots from a distance, HaptX Gloves make it feel real.

If HaptX Gloves DK2 sounds right for your organization, please fill out the form to get started.

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