VR headsets and real-time 3D software tools bring immersive visuals to product development. Leading firms in the automotive, consumer products, and architecture, engineering, and construction (AEC) industries are using HaptX Gloves DK as part of their VR design workflow.
Virtual reality improves a designer’s ability to view what a hardware product will look like. But when it comes to simulating the way a user will touch and interact with a product, existing options fall short. The motion controllers packaged with VR headsets do a poor job of replicating the way users will touch and interact with a physical product. Imagine testing a virtual vehicle in this scenario: users don’t drive while holding plastic gaming controllers in their hands.
For this reason, user experience (UX) design reviews rely on building physical prototypes that users can manipulate in their hands. While this provides realistic tactile feedback, physical prototypes are costly and time consuming to produce.
HaptX Gloves DK2 blends the flexibility of VR with the realism of physical prototypes, enabling virtual design reviews that can save designers time and money while giving them a more complete sense of the end user experience. Design teams use HaptX Gloves DK2 to prototype swiftly in VR, experiencing each virtual design with unprecedented realism. This combines the speed and flexibility of CAD software with the value of physical interaction and testing, enabling a more efficient VR workflow and reducing time to market.