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2nd of December 2008
Penumbra: Requiem HaptX Edition is the highly anticipated expansion for Penumbra:
Black Plague. Requiem continues on the previous Penumbra games and gives the series
its resolution. In Penumbra: Requiem we follow Philip, the game's protagonist, on a
journey where he falls deeper into madness which forces him to fight some inner demons
as well as outer ones. Players will be taken on a tense journey filled with psychological
horror and mind-boggling puzzles.
Read full press-release »
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21st of October 2008
With the release of the Crysis Mod, the HaptX Team introduces new action packed
Falcon gameplay. Besides feeling weapon recoils and explosions, the gamer can
feel acceleration and centrifugal forces when driving vehicles, making the game
come to life in a radically new and more exciting way. The HaptX Team has also
focused on making the game environment in Crysis become more alive through
resistance when swimming in water or feeling the impact when hitting the ground
after a high jump.
Read full press-release »
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21st of October 2008
Komplett and HaptX joins forces to revolutionize the gaming market. As the first online retail
store for the European market, Komplett is now offering the next generation gaming experience
through the award winning Novint Falcon to its customers. Komplett is also offering the Komplett
Gamer i35 – Falcon Edition, bundling a high-performance gaming PC together with the Novint Falcon,
Quake4 – HaptX Mod and Penumbra – Overture – HaptX Edition.
Komplett.com »
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23rd of October 2008
Zkillz – the entertainment centre in Stockholm - Sweden will from Friday the 3rd of October
host regular Falcon Fridays, where visitors of Zkillz can try the feeling of the critically
acclaimed game controller Novint Falcon. The events will be held at Zkillz premises in
Stockholm on Fridays between 15.00 and 18.00.
Read full press-release in Swedish »
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15th of September 2008
Reachin Technologies and Paradox Interactive announced today an agreement to embed
HaptX in the recently released game Penumbra: Requiem, the sequel to Penumbra: Black
Plague promising further enhancement to the chilling atmosphere and player interaction
with everything that the gamer experiences on the screen...
Read full press-release »
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7th of July 2008
There is a new version of the Quake 4 HaptX Mod out now! The new Mod includes support
for both Singleplayer and Multiplayer gameplay, and also includes a new navigation
model designed specifically for the Novint Falcon for the ultimate Quake 4 experience.
The new version of the HaptX Mod can be downloaded at:
http://www.haptx.com/games/Quake/index.php
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5th of July 2008
Try HaptX games at this years edition of the number one fair for interactive entertainment
in Europe, Games Convention in Leipzig, August 21-24. Sales representatives from
HaptX will be on site throughout the exhibition. For contact information, please
e-mail sales@haptx.com
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3rd of July 2008
There is a new patch available for Penumbra: Overture HaptX Edition. The patch contains
major upgrades to the core engine of Overture and a new HaptX Navigation Mode. Playing
Overture using the Falcon, the player can now switch between a full 3D Navigation
Mode, and a 2.5D Navigation Mode, which greatly improves the game play. The patch
can be downloaded from here: http://www.haptx.com/support/penumbraSupport.php
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Stockholm 19th of May 2008
The Novint Falcon will be on display at the HaptX booth at DreamHack, where visitors
can experience games such as Quake 4, Half Life 2, Penumbra: Overture and Black
Plague first hand. Novint Falcons will also be available for the first time to consumers
in Sweden and the rest of Europe for purchase at DreamHack as well as on the HaptX
web site.
Read more »
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Stockholm 18th of January 2008
Quake 4 HaptX Multiplayer Mod is being released on February 11 - 2008.
The Mod will be downloadable free of charge from this site and through Novint.
The mod raises your adrenaline levels to new heights with intense online combat
providing unique physcial recoil of the Rail gun, Rocket Launcher, Plasma gun and
every other weapon in your arsenal.
Feel the direction of enemy bullets and go medieval with the Gauntlet on close range
for a brutal experience.
Watch the video »
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Stockholm 9th of January 2008
Reachin Technologies and Paradox Interactive announced today an agreement to embed
HaptX in upcoming game Penumbra: Black Plague.
The first person horror adventure game Penumbra: Black Plague is focused around
story, suspense, immersion and puzzles. Instead of using violence to progress the
player has to use his/her wits to guide the main character Philip throughout the
game. HaptX and the Novint Falcon promises to further enhance the chilling atmosphere
and player interaction with everything that is visible on the screens.
"Our cooperation with developer Frictional Games started with Penumbra: Overture
and we are incredibly pleased that both Paradox Interactive and Frictional Games,
opted to continue using HaptX in the final chapter of the Penumbra series. This
type of game is a perfect fit for our technology and gives the player the means
to physically interact and experience the environment like never before. We have
since pushed the boundaries of our technology further and look forward to seeing
the impact on Black Plague ", said Mats Lordin, CEO of Reachin Technologies.
"We saw what an impact HaptX had on Penumbra: Overture so the decision to continue
using it for Black Plague was easy. Penumbra: Black Plague is such a thrilling psychological
horror adventure and adding another level of interaction and touch with HaptX promises
an exciting end product, said Fredrik Wester, Executive Vice President of Paradox
Interactive.
The standard PC version of Penumbra: Black Plague is scheduled for release in February.
The HaptX Edition will be released on April 16th and can be played with the Novint
Falcon controller.
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Stockholm 19th of December 2007
Reachin Technologies announces its new state of the art Haptics Engine, HaptX 2.0,
designed for high-fidelity, high performance haptics within computer games.
HaptX, which embeds 10 years of the company’s R&D and know-how, adds a revolutionary
new interface through the sense of touch between the user and the computer, providing
a radically new way of experiencing computer entertainment.
HaptX 2.0 embeds new features such as the ability to feel soft surfaces and animated
objects, improved integration with physics engines, including advanced collision
detection of objects in motion and support for Microsoft Vista to mention a few,
“With our new release of HaptX, we are pushing the envelope of our Haptics Engine
even further providing features to developers and gamers previously only available
for high-end, high-cost applications within industries such as MediTech”, states
Mr. Mats Lordin, CEO of Reachin Technologies.
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Stockholm 10th of November 2007
HaptX will be exhibited and displayed to the public at GDC in San Francisco, February
18 – 22, booth
Please contact Director of Sales, Mike Moshayof (mike.moshayof@haptx.com) to make
an appointment or please feel free just to stop by.
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17th of Aug 2007
The HaptX edition of the celebrated game Penumbra: Overture is coming December 15,
2007.
Penumbra: Overture is a first person adventure game which focuses on story, immersion
and puzzles. Played from a first person viewpoint, Penumbra is very different from
other adventure games. Not only is it powered by a 3D engine utilizing cutting edge
technology including an advanced physics system, it now also embeds HaptX which
allow for a never before seen environment interaction. The player can actually physically
feel the game including touching objects and feeling their weights. Through HaptX
and a 3D Touch Controller such as the Novint Falcon opening drawers, pulling levers
and picking up objects becomes more intuitive, fun and interesting creating a highly
interactive and immersive game world.
Penumbra Sales Inquiries - please fill in the
form
Penumbra : Overture official site
Novint Falcon official site
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16th of Jul 2007
Try HaptX first hand at Europe’s number one fair for interactive entertainment,
GC (Games Convention) in Leipzig, Germany, August 22-26.
HaptX will be exhibited in where
you can experience HaptX Arena, Quake 4 with full HaptX functionality including
recoils of different weapons, explosions, enemy attacks and feeling the weight of
objects as they are picked up and thrown away with force at your opponents.
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16th of Jul 2007
Feel the force of HaptX at Tokyo Game Show
20-23 September, . Tokyo Game Show is the
worlds premiere computer entertainment show hosted every year in Tokyo, Japan.
Experience HaptX Arena and Quake 4 with full HaptX support including weapon recoil,
enemy attacks, and pick up barrels and boxes and throw them at your opponents. Enter
the HaptX Challenge where you have the chance to win great prizes.
Tokyo Game Show official site
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16th of Jul 2007
Experience HaptX at QuakeCon in Dallas, USA,
August 2-5 . Feel for the first time ever
the recoils of different weapons, explosions and enemy attacks in Quake 4. Pick
up barrels and boxes, feel the weight and and throw them with force on your opponents.
QuakeCon is hosted every year by IDSoftware where thousands of computer gamers from
all over the world make the pilgrimage to play with their friends on a giant gaming
network, see the latest cutting edge technology, and compete in a world-class tournament.
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10th of May 2007
Reachin joins the IGDA Partner Program in our effort of actively participating in
the continuous improvement of computer based entertainment.
About IGDA
(source: www.igda.org)
“The IGDA is a non-profit professional society that is committed to advancing the
careers and enhancing the lives of game developers by connecting members with their
peers, promoting professional development, and advocating on issues that affect
the developer community.”
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Stockholm 20th of April 2007
HaptX is a state of the art haptic engine, built to integrate seamlessly into next-gen
game content creation pipelines. HaptX is built on Reachin’s knowhow within the
field of high fidelity haptics, and encapsulates over 10 years of experience from
the haptic industry. HaptX is the enabling technology which will move computer gaming
to new heights where gamers can navigate, explore, and interact with the game environment
just like they would in the real world.
HaptX is available in two versions, HaptX Core and Pro.
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